AI Insights · Timothy · January 2022
Top 5 Character Collection Games in Latin America for Q4 2021
Discover the performance trends of the top 5 character collection games in Latin America during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 character collection games in Latin America showcased notable trends in downloads, revenue, and active users. Here's a closer look at the performance of Free Fire, Coin Master, Clash Royale, Genshin Impact: Natlan Launch, and Brawl Stars.
Free Fire from Garena International I Private Limited experienced a dynamic quarter. Weekly revenue peaked at around $2.8M in the week of December 20, while weekly downloads fluctuated, reaching 4.2M at the start of the quarter before dipping and then rising to nearly 2.1M by the end of December. Active users saw a decrease from approximately 72.1M at the start of Q4 to 54.4M by mid-December, before rebounding to 59.6M in the last week of the year.
Coin Master by Moon Active showed a consistent performance. Weekly revenue saw a high point of around $765K in late November. Downloads fluctuated slightly, starting at 213K and ending at 195K. Active user numbers remained relatively stable, with a slight increase from 1.9M at the start of the quarter to 2M by the end of December.
Clash Royale, developed by Supercell, saw significant activity. Weekly revenue reached its peak at approximately $630K in the week of December 20. Downloads increased steadily from 359K at the beginning of Q4 to 946K by the end of December. Active user numbers also saw a notable rise from 20M to 37.8M over the quarter.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had a varied quarter. Weekly revenue peaked at around $330K in mid-December. Downloads showed a steady increase, starting at 122K and reaching 164K by the end of December. Active users remained fairly stable, fluctuating around the 960K mark throughout the quarter.
Finally, Brawl Stars, also from Supercell, showed a mixed performance. Weekly revenue saw a peak of approximately $402K in the week of December 20. Downloads ranged from 308K at the start of the quarter to 446K by the end of December. Active users experienced a slight decline from 7M to 6.5M over the quarter.
These insights into the performance of top character collection games in Latin America during Q4 2021 come from Sensor Tower, where more detailed data and analysis can be found.